CMU Mocap Library

The CMU Motion Capture Library is an awesome tool for animators.

This series of videos is an attempt to provide a reference for interested people to plan their animations. I created the videos using Blender v 2.77 and v 2.78 and MakeHuman v 1.1. Please visit my YouTube Channel for the videos.

The basic idea is to show up to 5 animations at a time, to save time and space on the Internet.
The titles of the videos will roughly correspond to the index provided with the CMU Mocap Library files.  I have not found information about the number of frames included in each bvh file online, so I include that information in the YouTube descriptions.

1 Red
2 Blue
3 Green
4 Yellow
5 Purple
For numbers greater than 5, add multiples of 5 as needed:
1 + 5 = 6
2 + 5 = 7
3 + 5 = 8
4 + 5 = 9
5 + 5 = 10
6 + 5 = 11
7 + 5 = 12
8 + 5 = 13
9 + 5 = 14
10 + 5 = 15 and so on...

reference websites: home of the CMU Mocap Library home of The TaSK and my other creative projects home of JobInterviewQs, customizable mock interviews on YouTube
Manuel Bastioni Lab
Music from
@blaise_faint on Twitter

CMU, Carnegie Mellon University, Motion Capture, mocap, reference, video, animation, Blender

#CMU #Mocap #Animation #Comics

Channel Names
What The Font?
Blaise Faint

If this resource is helpful to you, please consider visiting my support page to send a donation, or please purchase one of the pdfs I offer at -- thanks for your support!

A note about Blender 2.77 versus 2.78: I haven't been able to find documentation about this, but apparently support for functionality of MakeWalk is not available in 2.78. I've found that if I load a MakeHuman 1.1 character in Blender 2.77, I can load bvh files normally using MakeWalk, even if I later reopen that same file in 2.78.

(However, if I load a character in 2.78, the MakeWalk load and retarget function does not perform as I expect.)

Starting Blender File for Manuel Bastioni Lab for People Who Use Blender Render

I've created a Blender starting file to help people who are working with Manuel Bastioni Lab, who like me, do not have equipment that works well with the Cycles Render Engine. You may download this file from Dropbox.

I hope it's helpful to you.
Manuel Bastioni Lab ver 1.4 does not support MakeWalk in Blender. Mr. Bastioni will be offering similar functionality in future releases.

However, you can still use Manuel Bastioni Lab ver 1.3 for this purpose.

First, I open the starter file, with the camera set where I want it.
I click on the Manuel Bastioni Lab ver 1.3 tab and initialize a character (for purposes of this tutorial, I'm not modifying the character in any way).

I finalize the character.

I click on the MakeWalk tab.

I make sure to the select the finalized character.

I click on the load and retarget button.

For this tutorial I make use of the CMU Mocap Library bvh files.

Please visit my CMU Mocap Library Playlist to see how these files animate (I also include frame counts in the descriptions for each video on that playlist).

I choose the file I want.

Once the loading and retargeting process is complete, I play the animation.

That's it. Thanks for watching!